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Is technology outracing the creative industry?

The way brands and agencies have combined new technology with their sales, marketing and design strategies, give the impression that technology is outgrowing the creative and communications industry almost ten to one.

outracing

A descriptive example is the OMO/Unilever campaign being run in Brazil at the moment (read it here: popsop.com / brandchannel.com). Where they are putting a large GPS tracking device into 50 boxes of a new OMO detergent. And then having teams follow customers as they take it out of the store. At home the people are given a small video recorder and asked to video tape personal moments of family happiness.

    To me this presents several missed opportunities. First of all having teams following 50 boxes in a large country as Brazil seems like trying to find a needle in a haystack. Secondly the prize seems to small, thirdly asking people to share their private and personal family moments with the world might be difficult (at least when you are only inviting 50 random people to participate). And lastly; this is detergent, people don’t care, and the context surrounding detergent is probably more connected to housework or clean stuff than the universal value of family happiness (I rant, and am not familiar with the target group, but there it is).

What the campaign does unveil though, and is a brilliant example of, is how bad we are in the communications and creative business at using technological innovation to do our own innovation. We seem to spend large amounts of time and resources on picking out a technology, fitting it into a marketing campaign (and avoiding the hurdles it introduces), rather than using it to innovate our own concepts.

What I am saying is that new technology hasn’t brought with it new ideas, we are just using these new opportunities as vehicles for old communication strategies.

vehicles-for-old-strategies

Donald Norman suggest that technology always comes first, and then it creates a need. I interpret this as technology in the beginning will always be rudimentary and difficult to use – innovation in application and design follows in the footsteps of the technology (and I might be a bit impatient).

But we need to keep our eyes on the goal, we need to be aware that we are still talking to people in the same old way – even if the format available has changed completely. In a former post I mentioned the mobile industry having been the only industry to see that what they have been doing has been completely wrong – it is time for the other industries to follow suit.

With the energy, innovation and ideas we are seeing from engineers, start-ups and even companies established production and logistical chains, the creative business is presenting itself as conservative and slow to react.

The creative business might be the most boring business.

the-most-boring-business

Is this a time for status quo?

Are we challenging the status quo just to settle for an updated version? Is this even a time for status quo?

    One of my personal mantras has always been: “Never stop, as soon as you’ve found a solution – start questioning it”. In an ongoing email discussion William Channer, he asked me to elaborate. I thought the answer would be well worth posting on the blog:

WC: Why is this important to you?:
“Never stop, as soon as you’ve found a solution – start questioning it”

Two reasons:

    1. This is not the time for status quo’s. Working in an environment where the pattern of platform usage, media consumption and technology awareness in the general public is in constant development means that the currency of our products needs to meet this change. As we have not yet “landed” on the next big thing but finding our way there (we are currently in between generations), settling down can quickly either leave one stranded or result in the loss of a big opportunity.

    For our clients this is the time to gain market opportunities through new business models, utilizing technology and behavior in tailored ways (like Amazon has done for the book industry or Google for the media industry the last fifteen years). If we are not helping our clients discover and develop new opportunities, but milk old ones, are we doing our job?

    2. Deconstructing concepts, taking them apart and challenging each fragment is a way of exploring and discovering ideas. Amongst others described by Stephen King in the book A Master Class in Brand Planning: Find one idea and then try to destroy it.

    The benefit of this process is both a chance to polish the final concept and make sure every detail is perfect, but also to understand how and why the details work, and uncovering new insight in the process. Deconstructing something you’ve already did that worked gives you great ammunition not for copying it, but for finding out why it was a success, and then understanding which specific details in it made it work and why other details did not.

    As an example advertisers have always known what types of communication gave an intended effect, but it is only in the last twenty years brain science has been able to tell us exactly why. Which has led to an offspring of brand new ideas based on the specific knowledge of how the brain works as opposed to just copying known “advertising rules”.

milking

To put it briefly: People constantly adopt and implement new ways of communicating and of fitting technology into their everyday life. By deconstructing our big ideas into smaller fragments we have a better tool for knowing what will work when building solutions on new platforms for new behaviors – and by that the “risk” or “guts” people often talk about when explaining creativity becomes rational and logical – even safe.

This does not make marketing and design boring, but it demands more thinking about thinking. – And it demands as much creativity from the strategic department as from the creative department.

idea_destroy-it

The third installment: From destination to integration

Digital is expanding yet again, from the first editorial version, to a second social version and now the third installment; integration.

Some arguments:

1. Integration is not merely about offering services where people are, it’s about implementing connected technology within our everyday objects, or designing new objects based on the new opportunities and additional meaning introduced by technology.

    Which gives that this could introduce a completely new generation of needs and behaviors: In the words of Donald Norman;

    “Need is created by technology, not the other way around.” Link.

2. With integration we are not only moving from destination sites to aggregate sites, from horizontals to verticals. We are moving from screens to objects, from input devices to sensors and from keyboarded instruments to everyday life.

Jesko Stoetzer’s RFID Sleeve prototype for the Betacup project is a good example. Showing how digital technology, using no screens, no keyboards, just an electronic augmentation and a redesign of an existing object, the cup sleeve. Can improve the coffee experience for enthusiasts, create new business opportunities and increase product sustainability.

3. Microsoft put it carefully in its Europe Logs on Report in April 2009:

    “The use of Internet on PC’s will decrease from 95% today to only 50% the next five years.”pdf

But Microsoft was only talking about our connected lives moving from PC’s to mobile, gaming platforms or “connected TV-boxes”. They where not looking into the emerging opportunities from smart objects, SPIMEs or coffee sleeves.

The Europe Logs on report were looking at machines. But the days when only machines were connected to the Internet is already in the past.

There is an important distinction to make in order to arrive at the conclusion that we are moving into a new Internet era, and that is the one between the machine and the object. What Russel Davies, in his talk “Printing the Internet out and squirting it into things” at the Lift Conference calls the device and the object.

Devices are machines where the structure of the object itself affords no utility, but there is a screen and a circuit board in there offering us a range of opportunities. And object is different, it already has an immediate utility, but technology ads a new layer of meaning.

    “Devices fool us because they look like objects and do all this stuff, and we are kind of hypnotized by their ability to do all this stuff. Where as when you see an ornament in the shop you know exactly what it is and what it is for. And you don’t except more of it. I think some of the delights that some of these can contain is when it looks like a simple object but contains meaning that you weren’t excepting.” – Russel Davies.

Watch live streaming video from liftconference at livestream.com

4. Machines are hubs. Take the mobile phone as an example; it should be (and hopefully will be) connecting people to their objects, not filled with an application for each one (object).

Appvertising and applications belong to machines, and are just scratching the surface of connected technology, it is by and far only the answer to the following question: “What do people want access to all the time?”

Integration as a term is not about access, it’s about turning everyday objects into identities, which enables them to organize, create structure and through feedback add a new layer to spaces in our everyday life.

Bill Moggridge mentions in his book Designing Interactions, that there are not only three (spatial) dimensions to an interface, but also a fourth one; time. We are now building a fifth dimension; the digital identity of the physical object.

The digital life of physical objects is what Kevin Slavin discusses in his talk This Platform Called Everyday Life at the PSFK Conference in New York. This quote where he references a video of a cat molesting a Webkinz:

    “This cat is completely unaware of the most important thing about this particular stuffed animal. Which is that it has a whole other life online. This is a Webkinz stuffed animal. And this cat has no idea. It thinks it’s actually engaging with the thing, and in fact it has a whole parallell life thats going on, that this cat can’t touch. And I want to make it clear, that this is where we are heading, towards a world in which entities have this physical presence as well as this digital presence.”

Conclusion:
The important shift with integration is not that we put technology into things (devices), but that everyday objects with an existing physicality and purpose, get a new dimension and additional meaning: A digital identity.

With these identities comes data, responsiveness, organization and connection.

The next generation is all about connecting our stuff, offering new layers of meaning to our objects, our situations and the world at large.

New Business Opportunities in Retail

Digital’s introduction to retail, be it a slow one, will accelerate as the understanding of the width of web and mobile broadens from being all about destinations, to integration into every aspect of business:

Find the presentation below or at slideshare.net/helgetenno.

As always find the individual slides under CC-license here: flickr.com/everythingnewisdangerous

I’ve included the part of the script describing the three areas of retail I’ve concentrated on; product, in-store and business opportunities:

    Product opportunities
    The product is not just a “brand” living on a shelf or being consumed by a member of the public. It is a character, which within the framework of a strong identity changes its characteristics to fit different roles through the stages of its own lifecycle; from the initial idea, the spark, to its realization (design), its distribution, shelf life, shared product experience and recycling (sustainability). Digital amplifies the characteristics, and helps the identity adapt at each stage.

    In-store opportunities
    The retail outlet is the most important arena for public choice. It is intense in its range of decisions, and numbing in its range of (similar) products. Inside this arena there are limited opportunities within frameworks. Frameworks put in place by the non-digital, non-organic world of cardboard and floor space. Digital transcends the limitations of the shop infrastructure, serving communication through personal devices controlled by a digital brain in “the cloud”.

    In the advertising mindset the retail communication belongs to the “call-to-action” category. But this limits itself both in its expense on resources (financial and labor), scarcity of real estate and limited time span. In the design mindset the goal is rather strength through identity, creating a long lasting top-of-mind preference through establishing an interesting story, sharing values, creating memberships and avoiding the retail rock concerts of advertising.

    Business opportunities
    There are new business opportunities to be explored and discovered through the extension of digital and organic platforms. From engaging the crowds to taking the store to the world – not limiting access to it by physical destination. In categories where products follow patterns and become remarkably similar, it is digital and organic platforms that not only invite customers to explore and discover new, unique experiences. But also develop more layered identities, establishing thicker product relationships, and unwrap new business opportunities.

A special thanks to PSFK which as with a stroke of coincidence launched their brilliant PSFK Future of Retail Report just last week, adding a whole section to my presentation – I’ve been extensively referencing the source.

PSFK Future of Retail Report

I would also ad these brilliant people and publications as they all helped in filtering the cases and surfacing the best ones:

springwise.com
popsop.com
mashable.com
rubbishcorp.com
adverblog.com
Ingmar de Lange
mobilemarketer.com
digitalbuzzblog.com
Zeus Jones
storefrontbacktalk.com
cpbgroup.com
techcrunch.com
Seth Godin
Richard Murray (for giving us the best insight on retail)
and for his brilliant and extensive posts, *Supercollider at geoffnorthcott.com.

future media

A presentation on the future opportunities in media, turning threats into insights into opportunities.

The presentation future media – no more middle men, is an accumulation of a range of relevant thoughts from this blog, put into system.

It’s built as a master slide set (to pick and sort from), but I tried to ad some structure to it by identifying six major “forces” affecting media, and then a short final chapter summarizing a suggested future mindset.

I’ve also chosen to ad a lot of the explanatory text – not just the headlines – into the slides this time, hopefully this will create more context for the people reading the thing online.

Find individual slides available for download under a CC license on my flickr.com account everything new is dangerous.

Find the presentation below, or on my slideshare account slideshare.net/helgetenno.

View more presentations from Helge Tennø.

Imagine something remarkable

A company’s ability to engage and connect with people has to do with its imagination and not the product or product category.

A couple of days back a quite popular and knowledgeable blog wrote, as a small part of their quite smart overview on social media, that some brands don’t belong in it.

I do agree with their statement, but disagree strongly with their reasoning:

    ” Some brands do not need to engage with their customers online, period. Products like bread or socks, for example, are not the kind of things that people want to have a social relationship with anywhere, forget online. It just makes them look silly.” – madebymany.co.uk

Now to me, both bread:
- Bakertweet
And socks:
- LittleMissMatched (mentioned on several occasions by mister Godin)
have a potential following too them.

In my mind it doesn’t come down to the category. It comes down to the company – if you are boring and uninteresting brand, and never even tried to create something remarkable or interesting in regards to your product. Then social media, as would be the case with advertising, is not a golden ticket, and will either fail or prove you wrong faster – or both.

prve-you-wrong-faster

And it comes down to our imagination. Just because we haven’t seen it done before it doesn’t mean there isn’t a possibility that it might happen – in a way we could never imagine. In fact, having NOT seen it before only proves that there is a market and that it is there for the taking (if my initial statement is correct that is :o).

So, it’s not the product or category that defines a companies ability to connect and grow with its audience and participants. It is its ability to imagine something remarkable inside what to others seems like a lifeless and boring category.

imagine-something-remarkable

Mobile Abilities Map Presentation

Mobile is at the forefront of representing a completely new way of thinking about marketing.

But in order to understand this we need to look beyond the SMS and the text voting, and start exploring the real potential of the platform.

Since the Mobile Abilities Map pdf, published two weeks ago, has received a great deal of interest. I thought it would be a good resource to readers if I collected and published my inspiration and ideas to each topic. Hopefully getting some inspirational juice flowing.

- I’ve added links to each resource on slides where this was possible.

I hope people appreciate the presentation, and continue sharing great links on their own blogs (and link back here) or in the comments section on this blog.

View more documents from Helge Tennø.

Stop buying customers

Every traditional marketing campaign is a customer purchase, that is no revelation: ROI and CPC, CPM, CPA are all standards. But I suggest there is something wrong with that mindset. In fact, with the uncertainty of the future of media, everything might be wrong with that mindset.

Display advertising might still be around at the end of 2010, but what is the gain from buying 30 seconds from about 0,001% of viewers when your competition is racking up thousands of engaged participants and members?

ford-fiesta-movement-results

This is not an argument against the format, it’s not the format that’s the problem. Its the alternatives, the future of media, and your competition.

(And the reason I’m saying end of 2010 is because media is changing, FAST, including their business model. And the outcome is highly uncertain.)

There is one more thing, of great importance and huge interest:

    People will gladly spend a minute of their day composing and publishing their own version of the brand story, but they won’t give five seconds of their time to listen to the company tell their version of it.

their-version-of-it

I’ve put together a list for 2009/2010:

    1. People talk. They don’t want to be interrupted, but they do want their conversations to be ignited and more valuable.

    2. Earned media is becoming more and more important in the mechanics of the marketing eco-system. People don’t share stuff because they notice it, they share stuff because it’s valuable.

    3. People are not on one platform, they switch between several – all the time. Only people building things for platforms care about platforms. Our activities need to give the participant the opportunity to choose how and where to participate.

    4. People will share their version of a brand’s story with other people, but they don’t care to listen to the brand’s own story.

    5. People are more valuable owning and using your product than thinking about buying it.

    6. In the words of Kevin Slavin: “People will watch a TV program once, maybe twice, but they will play chess an hundred or maybe a thousand times”. Where would you grow your most important relationships?

20092010

A brand is not a story, it’s an idea

Storytelling is packaging, a vehicle designed around an idea in order to increase its effectiveness in communication.

According to Al Ries, advertising is storytelling:

    “Without a story, no advertising, no matter how brilliant, is going to work.”

Is Al Ries still right, or does this mindset belong inside the limitations of the message based advertising landscape?

It raises two questions:

    1. Is advertising to focused on stories? On the brand representing an idea cocooned in a narrative?

    2. In a wide interpretation of the word “story” a lot of things could fit in, but does the limitations of the terminology limit us from exploring opportunities outside the mechanics and dynamics of “the story”? Which is vital in the every day life mindset.

In the case where there is no need for advertising to interrupt, engage or entertain. Is there a need for story? Does a utility serve the purpose of the story or the idea?

The message based media model is changing from THE way to advertise to A way to advertise, alternative opportunities are surfacing. Where the story produces some great qualities, these are there to convey a meaning inside a given format, as this format changes the qualities change as well.

As transmedia on the one hand is doing a great job in exploring stories in a new converged participatory culture, is there also emerging a new form of “story-less” advertising?

story-less-advertising

Post Digital Marketing 2009

This last year has seen logarithmic changes in marketing, fueled by different concepts like Utilities, AR, The Collective Exchange of Ideas, Transmedia, Digital becoming ubiquitous, Mobility and more.

I have tried to be a part of some of these discussions online, and have as a result of other peoples shared and collective wisdom published a range of posts, presentations and tweets on the subject.

What I wanted to do before leaving on a short summer vacation was recombine all the best ideas, into ONE Post Digital Marketing 2009 presentation. Summarizing all the major thoughts finding its way to my “ideas”-folder this last year.

View presentation below or here.

View more presentations from Helge Tennø.

Hopefully it will both be interesting and inspiring to some, and the format introduce what Erin McKean defines as Serendipity:

    “Finding something you weren’t looking for because finding what you are looking for is so damn difficult.”
    - link

Please enjoy, and have a nice summer (winter).

Best Regards
Helge

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