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future media

A presentation on the future opportunities in media, turning threats into insights into opportunities.

The presentation future media – no more middle men, is an accumulation of a range of relevant thoughts from this blog, put into system.

It’s built as a master slide set (to pick and sort from), but I tried to ad some structure to it by identifying six major “forces” affecting media, and then a short final chapter summarizing a suggested future mindset.

I’ve also chosen to ad a lot of the explanatory text – not just the headlines – into the slides this time, hopefully this will create more context for the people reading the thing online.

Find individual slides available for download under a CC license on my flickr.com account everything new is dangerous.

Find the presentation below, or on my slideshare account slideshare.net/helgetenno.

View more presentations from Helge Tennø.

Thinking outside / igniting the real world component

Adding digital components to increase the engagement in and value created from a TV event, means thinking outside the obvious Facebook chat integration, the PC, online, and even the TV event itself.

outside

In a recent study by Kaiser on the trends of American youth, shared by JWT on their Intelligence blog, there are numbers stating the increase in multitasking while enjoying other mediums (TV, Radio, Computer). No surprise, but the interesting point is what kind of medium they are multitasking with.

    Multitasking is the wrong word here, as the brain can’t possibly do two things at the same time. The correct description would be “switching focus”. As stated by the America Scientist: “psychologists know that multitasking involves switching rapidly between tasks rather than actually performing multiple tasks simultaneously.” JWT has decided to dub the trend Distraction as Entertainment. (But I am having a hard time finding any good articles on their definition.)

From the report:

    “…almost half of kids (47 percent) report texting someone ‘often’ or ‘sometimes’ about what they are watching on TV—an activity that was almost unheard of five years ago.”

The device people were using together with TV is their mobile phone, up to half the kids are using it to keep in touch with friends and exchange ideas in this context.

This is interesting, with almost one in two kids talking with their friends about what they are watching on TV, and using the telephone – not a desktop/PC based social networking application – inspires to think about two things:

    1. The Laptop + TV living room idea is great, but the potential in Mobile+TV might be even bigger. To be frank, the popular TV-event + Facebook chat integration really isn’t that impressive, and seems more like a “lack of imagination band-aid”.

    2. Sending SMS is just a choice in regards to the goal of their communication – it’s simple, cheap or free and communicates short exchanges beautifully. Which means that we should be able to introduce new concepts based on a solid understanding of the context itself, low technological barriers and great rewards.

In my personal experience with games, it’s not the national or big games that create the best engagement; it’s the local ones. And not “local” in the geographical sense, but in a social sense, were one engages an existing group of friends. This is not because friends play more with friends online in comparison to with strangers, but because it enables the real-life dimension. Where the game does not exist exclusively online, but creates a form of social worth (a value defined by Jenkins) that ignites exchanges when the group meets socially in real-life. It becomes a valuable currency even when the game is not played. Something to talk about and share, at school, work or other gatherings outside the computer.

real-life-dimension

Using the game, not to play it online, but in order to share an experience that brings value both to their digital and real worlds (even though it’s the same place), it is the strongest enabler.

As JWT rounds of their blog post:

    “Content creators can turn this trend to their advantage by layering a multitude of media into entertainment, producing an immersive experience designed for simultaneous consumption and engagement.”

And I would ad, that it’s when media, and especially TV, not only plays on what’s happening and created inside media, but also plays on the activities, dimensions and social groups that exists outside media – and with additional ideas and activities outside simultaneous – it becomes really powerful.

To sum it up; its when the layering (as JWT defines it) not only includes media but also includes a real world component, includes the idea of the engagement branching of and existing outside the TV time slot, and adding a local, social dimension, things become interesting. And even though the PC/Laptop is a brilliant tool, the mobile phone might be a better instrument in this context.

Three projects, that all bring different but interesting aspects into this line of thinking; Parking Wars, MTV Backchannel and Fantasy premiere League. (unfortunatley I can’t find any examples with mobile)

And of course, this does not only apply to TV events, but all events. As events are like products; an invitation to become a part of something valuable…

invitation

Mobile Abilities Map Presentation

Mobile is at the forefront of representing a completely new way of thinking about marketing.

But in order to understand this we need to look beyond the SMS and the text voting, and start exploring the real potential of the platform.

Since the Mobile Abilities Map pdf, published two weeks ago, has received a great deal of interest. I thought it would be a good resource to readers if I collected and published my inspiration and ideas to each topic. Hopefully getting some inspirational juice flowing.

- I’ve added links to each resource on slides where this was possible.

I hope people appreciate the presentation, and continue sharing great links on their own blogs (and link back here) or in the comments section on this blog.

View more documents from Helge Tennø.

Post Digital Marketing 2009

This last year has seen logarithmic changes in marketing, fueled by different concepts like Utilities, AR, The Collective Exchange of Ideas, Transmedia, Digital becoming ubiquitous, Mobility and more.

I have tried to be a part of some of these discussions online, and have as a result of other peoples shared and collective wisdom published a range of posts, presentations and tweets on the subject.

What I wanted to do before leaving on a short summer vacation was recombine all the best ideas, into ONE Post Digital Marketing 2009 presentation. Summarizing all the major thoughts finding its way to my “ideas”-folder this last year.

View presentation below or here.

View more presentations from Helge Tennø.

Hopefully it will both be interesting and inspiring to some, and the format introduce what Erin McKean defines as Serendipity:

    “Finding something you weren’t looking for because finding what you are looking for is so damn difficult.”
    - link

Please enjoy, and have a nice summer (winter).

Best Regards
Helge

The New Brand landscape 2

A lot of intense activity the last couple of weeks, with presentations and alterations has produced a new updated edition of the presentation The New Brand Landscape.

A lot of old stuff for old readers, but hopefully I’ve managed to add some fresh stuff. For new readers who might not have seen the first edition this hopefully will present some valuable and inspiring thoughts.

The New Brand Landscape 2 tries to explain some of the most important changes in digital media, it’s effects and the new opportunities for marketers.

View more presentations from helgetenno.

Siftables, the tangible interfaces of tomorrow

MIT grad student David Merrill demos Siftables at TED — Cookie sized blocks that brings interaction to you in a more tangible way.

The video contains lots of short examples of use, inspirational. (7min)

    “We are on the cusp of this new generation of tools for interacting with digital media, that are going to bring interaction into our world, on our terms”.

via Garr Reynolds of Presentation Zen.

Conducting Collaborative Creativity

Understanding collaboration through the lens of Itay Talgam and a collection of the worlds foremost conductors.

certainsetsofculture

I’ve picked out Itay Talgam’s presentation on Conducting Creativity as my favorite, not necessarily because it contains a lot of relevant technical stuff or hands out project experiences. It doesn’t, Itay’s focuses on putting great conductors into context under the goal of teaching his listeners about creative collaboration.

This ads to the content on this blog, because.. carrying on the theme from some of the previous posts; in order to see solutions we need to understand humans, and the interaction between them.

This would have to go without saying when we’re trying to figure out the drivers and incentives for collaboration, community and participation. And is essential in order to understand what this would mean to your company and the amount of control one protects or releases to the public.

The talk creates a beautiful and valuable perspective, touching on a range of different features related to collaboration and creativity. And… it was the only presentation I can remember that got an almost never ending standing ovation!

Here is a selection of three quotes by Itam, or him quoting others, all found in the presentation:

    “It’s not only about personal style, this is a part of it, and I think an interesting part. but it’s about creating a certain set of culture that enables certain modes of collaboration between people”

    “Without order nothing can exist, without chaos nothing can grow”

    “The worst damage I can do to my organization is to give them a very clear indication. Why? Because that creates a one on one relations between me and the players. Which makes the ignore the ensemble and work directly with me”

Have a look at Picinic’s Vimeopage for more videos from Picnic 08′.


Itay Talgam at PICNIC08: Conducting Creativity from PICNICCrossmediaweek on Vimeo.

A Bigger Idea – Branded Context and Brand Situations

As participants worlds fragment across a range of platforms, arenas, channels and screens, companies are met with an opportunity to build behind bigger ideas.

This means both the opportunity to move the marketing from messaging, to content to context. But also to explore the Brand Situation. Where the brand fits into the lives of their participants, and facilitates the situation relevant to the product, in order to create value and become invaluable.

This slideshow is a follow-up to my last one, Three Major Changes In Digital Marketing, and it tries to put these three changes into a bigger, relevant context.

I’ve added some voice-over to this one as well, even though it’s not earth shatteringly brilliant :o) It hopefully ads more value to the experience.

Find it on slideshare.net/helgetenno, or below.

View more presentations from helgetenno. (tags: advertising mobile)

Scandinavian Futures 09′

180_scandinavianfutures

To anyone planning to attend Scandinavian Futures this tuesday. Hope to see you there as I am doing a 30 minute presentation on The New Brand Landscape.

This will be an updated version to anyone listening at the INMA Autumn Conference. I will be taking out almost all of the consumer insight content and adding a bit of the new stuff I’ve posted about on this blog in 09′. In other words, it will be even more about the new landscape, and less about the customers (as other speakers will cover that to an extent in their presentations).

Haven’t bought a ticket yet? Find one here. Mark will be putting out his valuable thoughts as well.

Crucial domains for being remarkable

Tom Himpe gives a rich presentation on how to create remarkable products & services.

    “The one thing all of these domains have in common, is that they float in between product development and marketing. They are as much about improving the products as promoting them. And as such, they are eroding the importance of traditional advertising. They are blurring the traditional lines between R&D and marketing.” – Tom Himpe

This is a valuable addition to the ongoing discussion concerning the enrichment of marketing, and brand building outside of the narratives.

Found on Toms’ blog via All I want to be.

View the presentation The Conversation Starts From Within on Slideshare.net.

View SlideShare presentation or Upload your own. (tags: eco advertising)

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